Bolt Add ( Drawing Editor )
Tool summary :
Also see :
- Bolt Edit window (opened with Bolt Add )
- Auto detailed & user added bolts (topic)
- Bolt exact points (layout)
- Layer selection tool (sets default layer for adding bolt to)
- Add Bolts (usually a better alternative)
- Explode (can break up bolts into component lines)
page 1 | contents | objects > bolts > | objects -- bolts | xxx add | bolts
Warning!
It is strongly recommended that you add bolts using 3D bolt options in Modeling (then auto detail ) rather than add 2D bolts in the Drawing Editor . Use 3D bolts for the following reasons:
page 1 | contents | objects > bolts > | objects -- bolts | xxx add | bolts | top
To invoke Bolt Add (click here and here for more instructions) :
Method 1 : Click the Bolt Add icon. The icon can be taken from the group named ' Objects -- Bolts ' and placed on a toolbar (classic) or the ribbon (lightning).
Method 2 : If " Drawing Editor layout style " is ' Classic ', you can use the menu system to choose Objects > Bolts > Add .
Method 3, 4 or 5 : Bolt Add can also be invoked using a keyboard shortcut , the context menu , or a mode . For the ' Lightning ' layout style, configuration of the interface is done using Customize Interface .
Method 6 : While Bolt Mode mouse bindings are active, middle-click ( Add ).
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Adding a length view of a 2D bolt (also see adding a head/nut view ) :
Locating two points adds a length view of a 2D bolt in the Drawing Editor (see the warning ). The following instructions assume that you are using a 3-button mouse, that User and Site Options > General > " Point location target " is set to ' Fancy ' ( ), and that you use mouse bindings similar to those shown in these illustrations.
Before using this tool:
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1 . Invoke Bolt Add . |
2 . Place the mouse pointer ( ) so the target ( ) snaps to point 1 of the bolt grip, then left-click ( Locate ). | |
3 . Left-click ( Locate ) point 2 of the bolt grip. INCL is the Locate option used in this example. | |
4 . On the Bolt Edit window, enter the settings that you want applied to the bolt. | |
5 . Bolt Add draws the bolt. Repeat this procedure, or middle-click ( Repeat ) to add a duplicate bolt, or right-click ( Return ) if you are done. |
Note: Any 2D bolts added using this procedure can be instantly removed (one at a time, in reverse-order of their addition) by using Undo .
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Adding a head/nut view of a bolt (also see adding a length view ) :
Locating twice at exactly the same point adds a head or nut view of a 2D bolt in the Drawing Editor . The following instructions assume, that User and Site Options > General > " Point location target " is set to ' Fancy ' ( ), and that you use mouse bindings similar to those shown in these illustrations. Before beginning, see the introduction to adding a length view .
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1 . Invoke Bolt Add . |
2 . Left-click ( Locate ) twice with the target ( ) at the same point. | |
3 . On the Approximate Grip window, enter the approximate grip, then press " OK ." | |
4 . On the Bolt Edit window, enter the bolt settings, then press the " OK " button. | |
5 . The new bolt appears on screen. Bolt Add mouse bindings remain active. | |
6 . Middle-click ( Repeat ) to add duplicate bolts. Right-click ( Return ) when done. |
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The Approximate Grip window (also see the above instructions ) :
Input the approximate grip: The distance (in the primary dimension " Units " or other units ) between the inside of the head of the bolt to the inside of the nut. This distance sets the length of the bolt, which may be changed on the Bolt Edit window.
grip
"OK" closes the Approximate Grip window and continues with the Bolt Add operation. See step 4 in the above instructions.
"Cancel" closes the Approximate Grip window and ends the Bolt Add operation.
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